Valuation: Marvelous Inc.

Market Cap 26.53B 165M 144M 132M 123M 234M 15.66B 237M 1.59B 617M 7.7B 617M 604M P/E 2027 *
13.3x
P/E 2028 * 11.1x
Enterprise Value 26.53B 165M 144M 132M 123M 234M 15.66B 237M 1.59B 617M 7.7B 617M 604M EV / Sales 2027 *
0.84x
EV / Sales 2028 * 0.76x
Free-Float
45.31%
Yield 2027 *
3.42%
Yield 2028 * 3.42%
1 day+0.92%
1 week+3.55%
Current month+3.79%
1 month-3.74%
3 months-4.58%
6 months-13.95%
Current year-13.95%
1 week 419
Extreme 419
447
1 month 407
Extreme 407
464
Current year 407
Extreme 407
539
1 year 407
Extreme 407
620
3 years 399
Extreme 399
765
5 years 399
Extreme 399
798
10 years 399
Extreme 399
1,249
Manager TitleAgeSince
President 51 01/04/2025
Chief Administrative Officer 57 01/04/2025
Chief Administrative Officer 76 01/08/2016
Director TitleAgeSince
Director/Board Member 71 01/06/2023
Director/Board Member 69 01/06/2016
Director/Board Member 79 01/10/2011
Change 5-day change 1-year change 3-year change Capi.($)
+0.92%+3.55%-12.05%-35.11% 165M
+2.70%+9.55%-1.63%+32.52% 83.9B
+2.44%+7.14%-19.09%-16.05% 11.23B
-3.68%+15.44%-35.57%+21.08% 6.75B
-0.82%+5.43%+11.55%-38.36% 6.29B
+0.44%+6.93%-25.50%+14.32% 5.61B
-1.91%+1.96%+10.84%-22.99% 3.78B
-5.76%+0.69%-21.27%-27.42% 3.39B
-1.51%+9.66%+27.01%-12.27% 3.31B
+0.38%+3.78%-27.64%-36.58% 3.24B
Average -0.68%+3.11%-9.33%-12.09% 12.77B
Weighted average by Cap. +1.54%+7.51%-5.44%+17.11%

Financials

2027 *2028 *
Net sales 31.6B 196M 171M 157M 147M 278M 18.66B 283M 1.89B 735M 9.17B 735M 720M 34.9B 216M 189M 174M 162M 307M 20.6B 312M 2.09B 811M 10.13B 812M 795M
Net income 2B 12.4M 10.84M 9.96M 9.29M 17.61M 1.18B 17.88M 120M 46.5M 580M 46.55M 45.55M 2.4B 14.88M 13.01M 11.96M 11.14M 21.14M 1.42B 21.46M 144M 55.79M 696M 55.86M 54.66M
Net Debt - -
Logo Marvelous Inc.
Marvelous Inc., formerly Marvelous AQL Inc., is mainly engaged in the entertainment business. The Company operates in three business segments. The Online segment involves in the planning, development and operation of online games and game applications with a focus on social games for social networking service (SNS). The Consumer segment involves in the planning, development and sale of software for home-use game machines, and commercial equipment and products for amusement facility operation companies, as well as the contracted development of game software. The Music and Video segment involves in the production of music and video contents with a focus on animations, the commercialization of music, videos and characters, the operation of delivery business, as well as the operation of performance business via the production of stage performance works, with the popular works of cartoons, animations and games as originals.
Employees
655
Date Price Change Volume
03/07/26 ¥438.00 +0.92% 116,900
02/07/26 ¥434.00 +0.70% 101,100
01/07/26 ¥431.00 +2.13% 140,800
30/06/26 ¥422.00 -0.94% 123,600
29/06/26 ¥426.00 +0.71% 149,000

Quarterly revenue - Rate of surprise

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