Valuation: Happinet Corporation

Market Cap 209B 1.33B 1.17B 1.11B 1B 1.88B 127B 1.9B 13.28B 5.12B 64.96B 4.98B 4.87B P/E 2027 *
20.1x
P/E 2028 * -
Enterprise Value 209B 1.33B 1.17B 1.11B 1B 1.88B 127B 1.9B 13.28B 5.12B 64.96B 4.98B 4.87B EV / Sales 2027 *
0.46x
EV / Sales 2028 * -
Free-Float
58.5%
Yield 2027 *
-
Yield 2028 * -
3 years 10.74
Extreme 10.745
21.75
5 years 10.74
Extreme 10.745
21.75
10 years 10.74
Extreme 10.745
21.75
Manager TitleAgeSince
Chief Executive Officer 72 01/06/2016
President 55 01/06/2025
Director of Finance/CFO 54 01/04/2023
Director TitleAgeSince
Chairman 72 01/06/2015
Director/Board Member 66 01/06/2010
Director/Board Member 62 01/06/2019
Change 5-day change 1-year change 3-year change Capi.($)
+1.16%-.--% - - 1.33B
+7.56%+23.87%+50.43%+324.54% 1.33B
+0.44%+0.11%+18.86%+103.54% 67.43M
Average +3.05%+10.09%+34.65%+214.04% 696.62M
Weighted average by Cap. +4.26%+17.60%+48.91%+313.84%

Financials

2027 *2028 *
Net sales 450B 2.85B 2.52B 2.38B 2.16B 4.05B 274B 4.09B 28.59B 11.02B 140B 10.72B 10.48B -
Net income 11.54B 73.17M 64.57M 61.1M 55.41M 104M 7.02B 105M 733M 282M 3.59B 275M 269M -
Net Debt - -
Logo Happinet Corporation
Happinet Corp is a Japan-based company mainly engaged in the sale of toys, as well as the sale, planning and production of video and music software, the sale, planning and production of video game hardware and software, and the sale of products for amusement facilities. The Company operates in four business segments. The Toy Business segment sells toys, trading cards, and sundries to mass merchandisers, specialty stores, convenience stores, e-commerce, and secondary wholesalers. The Video and Music Business segment sells video and music software to mass merchandisers, specialty stores, convenience stores, e-commerce stores, and others. The Video Game Business segment sells video game hardware and software to mass merchandisers, specialty stores, convenience stores, and e-commerce outlets, and plans and produces video game software. The Amusement Business segment installs and operates toy vending machines, operates capsule toy stores, and sells products for amusement arcades.
Employees
1,113
Trader
-
Investor
-
Global
-
Quality
-
ESG MSCI
AA

Quarterly revenue - Rate of surprise